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Learn the ideal work methodology to sculpt a character from concept art
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Introduction to Autodesk Maya
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Learn 3D modeling from scratch and master the most-used software in cinema, animation, and advertising
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Creation of 3D Scenes from Scratch in Maya
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Work on a scene's set dressing starting from the idea, to the blocking and composition, up to the final render
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Introduction to Rigging for Animation
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Learn to create the basic controls of a human character
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3D Toon-Style Environment Art with Arnold
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Learn to design, model, and render highly detailed sci-fi environments with a stylized look using Arnold, Photoshop, and Cinema 4D
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Introduction to ZBrush
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Learn how to use the leading 3D modeling, sculpting, and painting software on the market
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Introduction to Adobe Substance 3D Painter
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Learn how to use Adobe Substance 3D Painter, the most widely used 3D texturing tool in the games and movies industry.
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Introduction to Unreal Engine 4 for Scene Design
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Learn to use this powerful software’s tools and create a scene step by step
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