Introduction to ZBrush
By Luis Alberto Gayoso Berrospi , 3D Artist
Learn how to use the leading 3D modeling, sculpting, and painting software on the market
Learn how to use the leading 3D modeling, sculpting, and painting software on the market
Domestika Basics · 6 courses included
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Course 1: Fundamentals of digital sculpting and ZBrush interface
By Luis Alberto Gayoso Berrospi
Open the software for the first time and discover the multitude of tools it offers
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Course 2: Organic Modeling Tools
By Luis Alberto Gayoso Berrospi
Learn how to imitate nature when sculpting in ZBrush
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Course 3: Hard Surface Modeling Tools
By Luis Alberto Gayoso Berrospi
Discover the modeling system for hard surfaces in ZBrush
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Course 4: Character Modeling
By Luis Alberto Gayoso Berrospi
Give life to your first character in ZBrush
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Course 5: Fundamentals of UV Mapping and Texturing in ZBrush
By Luis Alberto Gayoso Berrospi
Learn how to project 2D images and textures in your 3D models
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Course 6: ZBrush Interaction with other 3D Software
By Luis Alberto Gayoso Berrospi
Learn how to integrate other 3D software in your workflow
To describe ZBrush in a simple and direct way, 3D artist and designer Luis Gayoso uses a very accurate simile: “it’s the closest thing to using modeling clay with a computer”. ZBrush is a software specially created for the digital sculpting of all types of characters and scenes for animation, video games, and 3D printing, amongst other uses.
In this Domestika Basics, learn the fundamental theories and techniques for digital sculpting in ZBrush, cover all the basic tools that will help you master this platform, even if you’ve never used it before. This course has been specially created for those seeking to overcome their fear of 3D modeling.
Start the course by learning the fundamentals of the software, its main tools, and its structure. Learn how to work in ZBrush in an organized way, fully understanding its interface, the camera, formats, export and import of files, deformation of surfaces with brushes, how to use alphas, masks, symmetry application, and much more.
In the second course, see how to start an organic modeling project, what you should take into account before starting your modeling, as well as getting familiar with the software’s tools and how they enable you to start a project.
Next, delve into the hard surface modeling system. Get familiar with all the methods and techniques relative to inorganic modeling, the steps to follow, and the tools available, such as the powerful polygonal modeling tool called ZModeler.
Move on to the fourth course, where Luis teaches you the modeling process for a character, putting into practice all that you learned previously so you can complete your project successfully and without losing your mind in the process! This course enables you to create your first character model in a fun and enjoyable way.
Once you have finished your first project and created your first character, learn how to create UV Maps, see how to organize and prepare them for painting, with the various tools that ZBrush offers.
Conclude this Domestika Basics by discovering the integration options with other 3D programs in ZBrush. Learn how to create the dev look of your character with an easy to use rendering software. Understand HDR, lights, materials, and other options that will help you obtain a model ready to be added to your portfolio.
Requirements
- ⦁ A computer with Windows Vista or macOS 10.10 or higher.
⦁ ZBrush 2020. You can buy it or download the 30-day trial version on the Pixologic website.
⦁ It is recommended to use a graphics tablet.
- 99% positive reviews (811)
- 27,957 students
- 48 lessons (9h 35m)
- 6 courses
- 32 downloads (26 files)
- Online and at your own pace
- Available on the app
- Audio: Spanish, English
- Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
- Level: Beginner
- Unlimited access forever
Reviews
Luis Gayoso has more than 15 years of experience in the production of digital content, animation, design, and illustration. In addition to that, he's worked on composition and post-production for different media within the digital industry such as graphic advertising, digital production for TV, animated short films, feature films, and others.
He has done work for different agencies, directors, brands, and marketing companies. He also has a decade of experience working as an instructor in 3D animation and visual effects in different training design and digital production schools.
Content
Course 1: Fundamentals of digital sculpting and ZBrush interface
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U1
Welcome
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Welcome
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U2
Introduction
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Introduction
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U3
Opening ZBrush for the first time
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Opening zbrush for the first time
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U4
Program organization, main menus and shortcuts
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Program organization, main menus and shortcuts
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U5
What are the Brushes and what are they for?
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What are the Brushes and what are they for?
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U6
What are the Alphas and what are they for?
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What are the Alphas and what are they for?
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U7
Masks and picks
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Masks and picks
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U8
Modeling with symmetries
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Modeling with symmetries
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U9
Subtools importance and applications
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Subtools importance and applications
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U10
Polygroups or ID
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Polygroups or ID
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U11
Layers, layered sculpture
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Layers, layered sculpture
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U12
Sculptris PRO and the interactive subdivision
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Sculptris PRO and the interactive subdivision
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U13
Dinamesh, importance and profits
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DinaMesh, importance and profits
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U14
Zremesh and Geometry
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Zremesh and Geometry
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U15
Transpose to pose characters
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Transpose to pose character
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U16
Timelapse
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Timelapse
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U17
Practice
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Practice
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Course 2: Organic Modeling Tools
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U1
Foundation of organic modeling
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Foundation of organic modeling
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U2
Using references with Image Plane
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Using references with Image Plane
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U3
Brushes for organic modeling
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Brushes for organic modeling
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U4
Blocking with primitive objects
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Blocking with primitive objects
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U5
Blocking with ZSpheras
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Blocking with ZSpheras
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U6
Retopology for organic models
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Retopology for organic models
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U7
Practice
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Modeling a bust with sculptris
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Course 3: Hard Surface Modeling Tools
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U1
Inorganic modeling foundation
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Inorganic modeling foundation
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U2
Brushes for Hard Surface
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Brushes for Hard Surface
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U3
Shadow Box and prop creation on Hard Surface
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Shadow Box and prop creation on Hard Surface
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U4
Polygonal modeling foundation in Zmodeler
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Polygonal modeling foundation in Zmodeler
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U5
Retopology for Hard Surface
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Retopology for Hard Surface
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U6
Practice
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Blocking a Hard Surface model
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Course 4: Character Modeling
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U1
Pipeline to model a character
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Pipeline to model a character
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U2
Blocking character I
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Blocking character I
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U3
Blocking II, proportions and silhouette
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Blocking II, proportions and silhouette
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U4
Accessories creation
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Accessories creation
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U5
Polyshing or detailed model finish
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Polyshing or detailed model finish - part 1
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Polyshing or detailed model finish - part 2
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U6
Practice
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Model your first character
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Course 5: Fundamentals of UV Mapping and Texturing in ZBrush
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U1
Foundation and importance of UV maps
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Foundation and importance of UV maps
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U2
UVmapping on ZBrush
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UVmapping on ZBrush
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U3
UV mapping by polygroups
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UV mapping by polygroups
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U4
Polypainting at ZBrush
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Polypainting in zbrush
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U5
Spotlight texture
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Spotlight texture
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U6
Practice
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Textured with polypaint and character spotlight
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Course 6: ZBrush Interaction with other 3D Software
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U1
Zbrush interactivity with other programs
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Zbrush interactivity with other programs
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U2
Render in Zbrush and render in Keyshot
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Render in Zbrush and render in keyshot
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U3
Lighting in Keyshot
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Lighting in Keyshot
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U4
Shading at Keyshot
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Shading at Keyshot
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U5
Practice
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Lookdev with ZBrush and Keyshot
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See the content of the 6 courses
About Domestika Basics
Domestika Basics is a series of courses focused on teaching the most commonly used software by creative professionals worldwide.
The content has been meticulously curated and is intended for both students going into a new creative field and more experienced professionals who want to polish their skills.
Learn with the best Domestika teachers through practical lessons, tons of resources, and a progressive difficulty that'll allow you to see results from day one.
Domestika Basics will allow you to step up your professional game and be prepared to score better projects.
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Without prior knowledge.
Domestika Basics gives you everything you need to get started in a new creative field and become an expert in it.
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Focused on the tool.
Discover its main components, techniques, and the tried-and-true methods you need to master it.
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Learn fast
With a straightforward, step-by-step approach, our outstanding professionals will teach you how to get the most out of the program.
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Certificates Plus
If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.
stefano.stagnitto
un corso veramente interessante e molto facile da comprendere la modellazione in zbrush
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88miglia
PlusUn corso vivamente consigliato a chi vuole avvicinarsi al mondo della modellazione 3D tramite l'utilizzo del software ZBrush. Corso praticamente indispensabile per un programma complesso e difficilmente utilizzabile senza una guida passo passo. Molti sottotitoli in italiano non sono accurati ma la spiegazione è sempre comprensibile. Ottimo corso.
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corymoyama
PlusI would not recommend this course for an English speaker. The voice over is extremely inaccurate and at times delayed. This makes it annoying to follow when you are trying to learn the software.
diaz.reynaldo
Excelente profesor!
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dariusv_arts
Puedo decir que lo recomiendo mucho, se puede aprender mucho de él, ya que tiene información muy importante que podemos aplicar en nuestro formación.
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