
If you’ve got a design concept you want to share, you need to know how to get it ready for presenting to the real world. Industrial designer Reid Schlegel works with 2D and 3D to create clear visualizations and models that explain and sell his ideas. Reid is a process drawing and digital presentation professor, and director of industrial design at HUGE. He believes his mission is to improve the human experience through design.
In this course, Reid teaches you his 5D ideation process; creating a 3D prototype paired with a digital render, ready to present to clients. See how to use different materials to build a model, and how to draw a realistic concept drawing that successfully and efficiently illustrates your complex ideas.
17 lessons & 8 downloads

18 minutes, 8 seconds

7 minutes, 2 seconds

13 minutes, 28 seconds

11 minutes, 49 seconds

21 minutes, 13 seconds

14 minutes, 48 seconds
Meet industrial designer Reid Schlegel as he discusses the driving forces behind his work and the inspiring designers, artists, and creatives that have helped shape him in his career.
Explore your materials as Reid walks you through the purposes of each and his must-haves, along with the digital tools he uses to create realistic drawings. Then discover Reid’s tried and tested design process, from research to rendering.
Time to build your 3D prototype. Reid guides you through each step, starting with breaking down the design of objects into simple faces. Form the initial structure of your design with cardboard, glue, and tape. Then learn about using different types of foam before seeing how to sculpt them. Reid also explains methods for combining found objects with existing prototypes.
Using imported photos of your prototype, Reid goes through page composition of your digital sketch and what a final concept sketch needs to look like. He then teaches you how to apply linework to your photo underlay as a foundation for color, material, and finish. End the course by adding realism to your design, making improvements, and adding finer details.
Create a physical prototype and digital render of a computer mouse design.

This course is for those interested in industrial design, or architecture and engineering fields, especially students and recent graduates.
Some experience in related fields would be beneficial.
To take this course you will need X-ACTO knives, box cutters, tape, a ruler, french curves, construction materials (such as foam core and cardboard), a tablet, a stylus, and access to graphics software such as Sketchbook.

Lovely and informative
Amazing Course! If you are an industrial designer I highly recommend it.
Nice training
Súper
excelente curso, muito bem explicado, com aplicações praticas. Recomendo!

Introduction
Design Tool Kit
Time to Prototype
Digital Sketch Rendering
Final project
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Yes, this course is designed for beginners and covers foundational concepts, hands-on prototyping, and digital sketching techniques, making it accessible for those new to product and industrial design.
You'll need basic materials like cardboard, foam core, sandpaper, and adhesives, plus tools such as retractable knives, hot glue guns, French curves, and an iPad or drawing tablet for digital sketching.
You’ll learn ideation, sketching, prototyping, digital rendering, applying design principles like Dieter Rams', creating timeless aesthetics, and taking ideas from concept to manufacturing with practical and digital tools.
Yes, the course covers hands-on model making with materials like cardboard and foam core, as well as digital sketching, rendering workflows, and using design software on tablets.
No prior experience is required. The course introduces CAD modeling basics and step-by-step digital sketching using beginner-friendly tools like SketchBook Pro and iPads.
You’ll learn how to create, analyze, and refine prototypes through repeated cycles, using feedback and testing to improve both physical and digital models before finalizing designs.
Yes, the course guides you through developing concepts, prototyping, refining designs, and understanding the basics of bringing products to manufacturing, including an introduction to the patent process.