Advanced 3D Design, Modeling and Rendering Techniques

A course by Sebastian Marek, Multidisciplinary Artist

Multidisciplinary Artist. Warsaw, Poland.
Joined November 2021
100% positive reviews (5)
561 students
Audio: English, Spanish
English · Spanish · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

Dive into 3D design. Learn unique tricks and create a realistic 3D image of a skateboard as your final project.

Sebastian Marek, a renowned multidisciplinary designer, will guide you through the fascinating process of creating surreal skateboard sculptures using advanced 3D techniques. You'll learn to model with precision in 3Ds Max, starting from basic setup to advanced techniques for achieving detailed models.

Mastering UV mapping before moving on to texturing with Adobe Substance will be crucial, where you'll apply both image-based and procedural approaches.

This learning experience is complemented by setting up cameras, lights, and materials, using Redshift for the final rendering. Each step is designed not only to teach you how to execute it but also to explain why each technique is important and how it applies in a professional context.

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What will you learn in this online course?

20 lessons & 19 downloads

  • 100% positive reviews (5)
  • 561 students
  • 20 lessons (2h 12m)
  • 19 additional resources (2 files)
  • Online and at your own pace
  • Available on the app
  • Audio: English, Spanish
  • English · Spanish · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: Intermediate
  • Unlimited access forever

What is this course's project?

The final project consists of creating a stylized and surreal 3D image of a skateboard. You will learn to combine modeling, texturing and rendering techniques to produce a work that challenges the traditional perception of this everyday object.

Who is this online course for?

Aimed at graphic designers, animators and anyone interested in 3D design who wants to delve into modeling, texturing and rendering objects with a creative and technical approach.

It is ideal for those looking to expand their skills in 3D modeling and rendering software, as well as artists who want to explore new forms of visual expression in their projects.

Requirements and materials

Basic knowledge of 3D programs and the Adobe suite, as well as familiarity with complete digital workflows, is required.

You'll need access to 3Ds Max for modeling, Adobe Substance for texturing, and Redshift to render your projects.


Reviews

561 Students
5 Reviews

Sebastian Marek

Sebastian Marek
A course by Sebastian Marek

Teacher Plus
Multidisciplinary Artist

Sebastian Marek is a multidisciplinary designer with a rich background in projects for major corporations like Adobe, Huawei, and Ubisoft. His approach isn't confined to a single visual style, allowing him to explore and blend various techniques and media.

With expertise in printing, animation, virtual reality, and 3D, Sebastian has developed a unique ability to create visual images that not only capture attention but also challenge established aesthetic conventions.


Content

  • U1

    Introduction

    • About Me
    • Influences
  • U2

    Modeling and Designing

    • Introduction and Setting up the Scene
    • Modeling the Skateboard Deck and Griptape
    • Modeling the Wheel and Bearing
    • Modeling the Hardware
    • Modeling the Truck 1
    • Modeling the Truck 2
    • Bending the Skateboard
  • U3

    Creating the Textures

    • Assets Preparation and UV Mapping
    • Texturing Wood and Griptape
    • Rubber Textures
    • Metal Textures
  • U4

    The Layout, Look Development, and Rendering

    • The Composition and Camera Setup
    • Shading and Lighting
    • Rendering with Separate Layers
  • U5

    Post-production in Photoshop

    • Compositing Render Elements
    • Editing and Retouching
    • Relighting Using a Normal Pass
    • Final Color Correction
  • FP

    Final project

    • 3D Design: Creation of a Surreal Skateboard Sculpture

What to expect from a Domestika course

  • Learn at your own pace

    Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

  • Learn from the best professionals

    Learn valuable methods and techniques explained by top experts in the creative sector.

  • Meet expert teachers

    Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

  • Certificates

    Plus

    If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

  • Get front-row seats

    Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

  • Share knowledge and ideas

    Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

  • Connect with a global creative community

    The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

  • Watch professionally produced courses

    Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.


FAQs

Yes, this course is designed for intermediate users with some experience in 3ds Max and 3D workflows. It covers advanced techniques in modeling, texturing, and rendering for artists looking to level up their skills.

You’ll need Autodesk 3ds Max, Redshift Renderer, Substance Painter (or Substance Designer), and Adobe Photoshop. Familiarity with these tools is recommended for following along and completing all project steps.

You’ll learn to model, texture, and render a realistic skateboard using blueprints, advanced modeling tools, UV unwrapping, photorealistic texturing, and compositing techniques for high-quality still images.

Yes, the course teaches how to set up and align blueprint images as planar geometry in 3ds Max for precise modeling based on real-world reference.

Absolutely. The course includes detailed lessons on Prism UV unwrapping, applying PBR textures, and using Substance Painter for creating realistic wood, grip tape, and metal textures.

Yes, you’ll use Redshift to light, shade, and render your skateboard model, including configuring realistic materials and optimizing render settings for photorealistic results.

Some basic experience with 3ds Max and rendering workflows is recommended, as the course focuses on intermediate to advanced modeling and rendering concepts.

Information about the course and certificate


Advanced 3D Design, Modeling and Rendering Techniques. 3D, and Animation course by Sebastian Marek

Advanced 3D Design, Modeling and Rendering Techniques

A course by Sebastian Marek
Multidisciplinary Artist. Warsaw, Poland.
Joined November 2021
  • 100% positive reviews (5)
  • 561 students