Best seller

Animating 3D Cartoon Characters in Blender

A course by Ulises Cervantes, 3D Character Animator and Artist

3D Character Animator and Artist. Aguascalientes, Mexico.
Joined July 2019
Best seller
96% positive reviews (165)
11,304 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish

Learn to bring cartoon-style characters to life through their poses, gestures, and actions using fun and effective tools

Acting is one of the most important tools in animation, as it reveals a character's thoughts and feelings through their behavior. In this online course, learn how to exaggerate actions and expressions to shape imaginary individuals and scenes that still fit within the realm of credibility.

Animator and 3D artist Ulises Cervantes teaches you how to bring cartoon-style characters to life in Blender, following the principles of acting. He shows you a fun and efficient approach to animation and how to amaze viewers through the movements and gestures of your characters in an animated take.

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What will you learn in this online course?

32 lessons & 28 downloads

Reference library
6 minutes, 27 seconds
Begining to work
17 minutes, 22 seconds
Optimizing rigs
11 minutes, 7 seconds
First Pass: Lina Comes to Life 1
17 minutes, 44 seconds
First pass: Goolock softens us 1
20 minutes, 11 seconds

What's included in this course?

Get to know Ulises Cervantes as he tells you about his career, his influences, and the artists that inspire him. He also discusses the most common obstacles people encounter on the road to becoming professional character animators.

Next, learn the basic concepts of cartoon-style animation and start working on your final project, approaching it as if it were a real commission from a studio. Create a storyboard for your animation with a sequence of thumbnails and find out how to structure the timing for the actions in your scene to match the audio. Then, draw your characters in 2D using Blender's Grease Pencil tool.

Now it's time to bring your characters to life in 3D. Explore the rigging process alongside your teacher and see how to work with Splines, paying close attention to both the physical and emotional traits of your characters to ensure their actions are in line with their personality. Discover how to effectively use the graph editor, as well as how to control interactions with constraints and animate secondary movements.

Once you've got a decent take, Ulises shows you how to fine-tune your animation and achieve a more prominent cartoon look. Finally, create a basic lighting set-up for your render and get some tips on how to seamlessly incorporate your animation into the studio's workflow.

  • 96% positive reviews (165)
  • 11,304 students
  • 32 lessons (8h 6m)
  • 28 additional resources (13 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese, Turkish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish
  • Level: Beginner
  • Unlimited access forever

What is this course's project?

Create an animated take with 3D characters in Blender, applying the principles of acting.

Final project for Animating 3D Cartoon Characters in Blender

Projects by course students

Who is this online course for?

Anyone interested in streamlining their animation processes, regardless of their style.
This course is also ideal for 3D artists who know how to work with Blender on a basic level, as well as artists who use other programs and would like to explore Blender with a simple and easy approach.

Requirements and materials

Basic notions of 3D programs are required to take this course.

In terms of materials, you need:

    - a notebook
    - a pen or pencil
    - a camera or smartphone
    - screenshot software
    - a media player or video program
    - blender 3.0 or later (you can download it for free from the website)
Requirements and materials for Animating 3D Cartoon Characters in Blender

Reviews

11,304 Students
165 Reviews
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Ulises Cervantes

Ulises Cervantes
A course by Ulises Cervantes

Teacher Plus
3D Character Animator and Artist

Ulises Cervantes is a 3D character animator and artist from Mexico, currently living in Aguascalientes. He began his career in motion graphics and slowly transitioned to 3D, gaining a range of experience at different companies. He also spent a year at Bardel Entertainment in Canada working as an FX artist on Puss in Boots for Netflix. However, he always had his sights set on becoming an animator and finally achieved his goal when he joined Huevocartoon, where he helped create movies like Un Rescate de Huevitos and Un Gallo Congelado.

He currently works full-time as a freelance animator and collaborates with the US-based video game studio Secret Location, the Mexican advertising studio Ploop, and the Brazilian production studio Brape.
He also runs his own YouTube channel called Cebolla Skin and teaches online classes.


Content

  • U1

    Introduction

    • Presentation
    • Influences
  • U2

    Create a performance in cartoon style

    • The Cartoon Style
    • Capture the essence of the characters and the story
    • Reference library
    • Our thumbnail sequence 1
    • Our sequence of thumbnails 2
    • 2D animation in Grease Pencil, timing test
    • Optimizing our physical and digital world
  • U3

    Bringing the characters to life

    • Begining to work
    • Optimizing rigs
    • First Pass: Lina Comes to Life 1
    • First Pass: Lina Comes to Life 2
    • First Pass: Lina Comes to Life 3
    • First pass: Goolock softens us 1
    • First pass: Goolock softens us 2
    • First pass: Goolock softens us 3
    • Second pass: Lina and Goolok, consolidating animation 1
    • Second pass: Lina and Goolok, consolidating animation 2
    • Second pass: Lina and Goolok, consolidating animation 3
    • Second pass: Lina and Goolok, consolidating animation 4
    • Second pass: Lina and Goolok, consolidating animation 5
    • Second pass: connecting the interactions with constraints
    • Third pass: polish and child element animation 1
    • Third pass: polish and child element animation 2
  • U4

    Scans, detailed and render

    • Detailing process and corrections 1
    • Detailing process and corrections 2
    • Browse toon options linearly, directly on keys
    • Explore non-linear options, using Animation Layers
    • Lighting, Render and Pipeline 1
    • Lighting, Render and Pipeline 2
    • Lighting, Render and Pipeline 3
  • FP

    Final project

    • Animating 3D Cartoon Characters in Blender

What to expect from a Domestika course

  • Learn at your own pace

    Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

  • Learn from the best professionals

    Learn valuable methods and techniques explained by top experts in the creative sector.

  • Meet expert teachers

    Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

  • Certificates

    Plus

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  • Get front-row seats

    Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

  • Share knowledge and ideas

    Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

  • Connect with a global creative community

    The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

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FAQs

You’ll learn how to create, animate, and bring 3D characters to life, mastering expressive posing, timing, lipsync, using references, and tools like Blender, while exploring cartoon styles and optimizing your creative and technical workflow.

This course is aimed at intermediate students; basic knowledge of digital animation and 3D software like Blender or Maya is recommended.

You’ll need a computer with Blender installed, internet access, and basic digital animation skills. A graphics tablet is recommended for sketching and visual references.

The course explores French animation for its artistic approach, originality, and expressiveness, alongside the distinctive elements of cartoon style like exaggeration, contrast, and visual humor.

Blender is primarily used for character creation and animation, along with tools like Grease Pencil for sketching and editing animations.

Yes, the course covers designing and modeling original characters, as well as exploring personality, silhouettes, and action lines for animation.

Yes, the methods and techniques taught align with industry standards, including file organization, efficient workflows, and high-quality 3D production.

Information about the course and certificate


Animating 3D Cartoon Characters in Blender. 3D, and Animation course by Ulises Cervantes Best seller

Animating 3D Cartoon Characters in Blender

A course by Ulises Cervantes
3D Character Animator and Artist. Aguascalientes, Mexico.
Joined July 2019
  • 96% positive reviews (165)
  • 11,304 students