Introduction to Texture Creation with Substance Designer

A course by Angel Fernandes , Environment Artist

Environment Artist. Buenos Aires, Argentina.
Joined January 2019

Learn to generate, modify, and render materials for 3D video games and productions

100% positive reviews (207)
5,515 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

Learn to generate, modify, and render materials for 3D video games and productions

In a video game, the setting is not just the environment but is also part of the game, and its development depends on the skill with which the character moves through it. The materials and textures, therefore, are part of the user experience. Angel Fernandes is a 3D artist and works as an environment artist, creating materials and textures for games like Hellbound, Drone Strike Force, Quantum League, and Endless Legend.

In this course, he teaches you how to create rock textures and materials for video games and 3D productions using Substance Designer. In addition, learn the basics to be able to develop any other material from scratch.

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What will you learn in this online course?

31 lessons & 22 downloads

What is Substance Designer?
5 minutes, 30 seconds
PBR materials
13 minutes, 27 seconds
User interface I
9 minutes, 29 seconds
User interface II
11 minutes, 43 seconds
Nodal system and main nodes I
11 minutes, 3 seconds
  • 100% positive reviews (207)
  • 5,515 students
  • 31 lessons (6h 11m)
  • 22 additional resources (12 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

What is this course's project?

Create materials and textures for video games and 3D projects.

Projects by course students

Who is this online course for?

This course is for digital artists, designers, concept artists, 3D artists, and anyone interested in learning to simulate textures and materials on the computer.

Requirements and materials

No previous knowledge is necessary, as Angel guides you through the entire process and teaches you the interface and the fundamental tools of the software to create textures.

Regarding the materials, you only need a computer with Substance Designer, Substance Player, Marmoset Toolbag, and Adobe Photoshop installed.


Reviews

5,515 Students
207 Reviews
100% Positive ratings

Angel Fernandes

A course by Angel Fernandes

Teacher Plus
Environment Artist

Angel Fernandes is passionate about 3D graphics, the world of video games, and cinema. He has been working in the video-game industry for four years and currently holds the position of Environment Artist at NGD Studios as part of the team responsible for creating AAA scenarios.

He also has a career as a teacher both online and onsite, and his mission is clear: to tell stories through procedural materials and environments.


Content

  • U1

    Introduction

    • Presentation
    • Influences
  • U2

    Substance Designer

    • What is Substance Designer?
    • PBR materials
    • User interface I
    • User interface II
    • Nodal system and main nodes I
    • Nodal system and main nodes II
  • U3

    Causeway of the Giants - Height and Normal

    • Breakdown of the material
    • Patterns and primary forms
    • Patrones y formas primarias II
    • Patrones y formas primarias III
    • Edge wear
    • Desgaste de los bordes II
    • Cracks or crevices
    • Macro and micro detail
    • Grass generator
    • Generador de pasto II
    • Water generator
  • U4

    Causeway of the Giants - Roughness and Base Color

    • Roughness
    • Roughness II
    • Nodes for the Base Color
    • Base Color II
  • U5

    Causeway of the Giants - Parameterization

    • Parameterization
    • Parametrización II
    • Forms of export
    • Basic Features of Substance Player
  • U6

    Rendering and presentation of the material

    • Rendering in Marmoset Toolbag
    • Renderizado en Marmoset Toolbag II
    • Retouching in Photoshop
    • How and where to present your material
  • FP

    Final project

    • Introduction to creating textures with Substance Designer

What to expect from a Domestika course

  • Learn at your own pace

    Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

  • Learn from the best professionals

    Learn valuable methods and techniques explained by top experts in the creative sector.

  • Meet expert teachers

    Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

  • Certificates
    Plus

    If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

  • Get front-row seats

    Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

  • Share knowledge and ideas

    Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

  • Connect with a global creative community

    The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

  • Watch professionally produced courses

    Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.


FAQs

Domestika's courses are online classes that provide you with the tools and skills you need to complete a specific project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the teacher and with other students, creating a dynamic course community.

All courses are 100% online, so once they're published, courses start and finish whenever you want. You set the pace of the class. You can go back to review what interests you most and skip what you already know, ask questions, answer questions, share your projects, and more.

The courses are divided into different units. Each one includes lessons, informational text, tasks, and practice exercises to help you carry out your project step by step, with additional complementary resources and downloads. You'll also have access to an exclusive forum where you can interact with the teacher and with other students, as well as share your work and your course project, creating a community around the course.

You can redeem the course you received by accessing the redeeming page and entering your gift code.

If you're a Plus member, when you complete a course you've purchased, you'll instantly get your personalized certificate. You can see all your certificates in the Certificates section of your profile. You can download your certificates as PDFs and share the link online. Learn more about certificates.
Introduction to Texture Creation with Substance Designer. 3D, and Animation course by Angel Fernandes

Introduction to Texture Creation with Substance Designer

A course by Angel Fernandes
Environment Artist. Buenos Aires, Argentina.
Joined January 2019
  • 100% positive reviews (207)
  • 5,515 students