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    UX/UI Design Specialization: From Research to Accessibility

    UX/UI Design Specialization: From Research to Accessibility

    What will you learn in this specialization?

    A total of 6 modules and 81 lessons
    A total of 12h 1m of vídeo lessons
    Taught by 5 selected expert teachers

    What Is UX?1

    What Is UX?

    In this lesson, you will learn about the fundamentals of UX and human-centered design. You will also learn about the many different roles that are a part of UX Design. Lastly, we will talk about the business value of UX and why companies should take it seriously.

    14m

    A Brief History of UX2

    A Brief History of UX

    In this lesson, I will share with you the origins of UX. We will talk about Feng Shui in 4000 BC, Walt Disney, and his desire to create perfect magical experiences, and Don Norman, the man who coined the term “user experience.” I will also share with you where I feel the industry is headed.

    5m

    Principles of Accessibility and Heuristics3

    Principles of Accessibility and Heuristics

    In this lesson, you will receive an introduction to the world of inclusive design and learn about how you can make your products and services more accessible. I will also teach you about other best practices, also known as heuristics when it comes to designing user interfaces.

    8m

    Introduction to UX Process4

    Introduction to UX Process

    In this lesson, you will be introduced to the UX design process. I will introduce you to the two most common representations: the double diamond model and design thinking. The UX Design process consists of 5 main steps: Empathize, Define, Ideate, Prototype, and Test.

    6m

    Intro to UX Research5

    Intro to UX Research

    In this lesson, I will teach you about the value of UX research and what can go wrong if you don’t do it at all. You will also learn about the difference between methods that are “Attitudinal vs. Behavioral” and “Qualitative vs. Quantitative”.

    8m

    Desk Research, Benchmark, Interviews6

    Desk Research, Benchmark, Interviews

    In this lesson, we will focus on the primary three methods that any UX Designer, researcher or not, should know: desk research, benchmark, and interviews. You will learn about when to use these methods and best practices for each one.

    11m

    Detecting and Defining the Problem7

    Detecting and Defining the Problem

    One of the key skills of a UX Designer is the ability to be a problem spotter. In this lesson, you will learn how to take your findings and use techniques such as affinity mapping to help you further define the problem that you are trying to solve.

    7m

    Persona Creation8

    Persona Creation

    Personas are a commonly used tool in UX. In this lesson, you will learn about why they are important, the characteristics of a good persona, how to create one, and when in the UX design process they are used.

    12m

    Journey Mapping9

    Journey Mapping

    Once you have a persona (or personas), it is recommended to create a journey map. In this lesson, you will learn the key components of one, the different types that exist, and why you should use them.

    11m

    Ideation Techniques10

    Ideation Techniques

    In this lesson, you will learn different ideation techniques – brainstorming, bodystorming, and mind mapping to name a few – to help you come up with possible solutions to the problems that you detected from your user research.

    9m

    Information Architecture11

    Information Architecture

    When it comes to creating an app or website, it is important that it has a clean, well-designed user interface. In this lesson, you will learn about information architecture and how to organize your content in an effective way.

    9m

    Value of Prototyping12

    Value of Prototyping

    After you have come up with several ideas, it is time to make them tangible. In this lesson, you will learn about the what, the why, and the when of prototyping.

    7m

    Types of Prototypes and Prototyping Tools13

    Types of Prototypes and Prototyping Tools

    In this lesson, you will learn about the different types of prototypes that exist. I will also share with a few tools that can be used to create said prototypes.

    6m

    User Testing14

    User Testing

    After your prototype has been created, it is time for other people to try it out. In this lesson, you will learn how to prepare for and conduct effective user tests. I will also share some best practices when it comes to documenting and prioritizing your findings.

    8m

    Working with Developers15

    Working with Developers

    Even if you do not want to become a developer, you will have to work closely with them. In this lesson, you will learn how to ensure a smooth design-development handoff.

    6m

    Presenting to Stakeholders/Clients16

    Presenting to Stakeholders/Clients

    In this lesson, you will learn about how to measure UX and how to present your findings in creative ways to stakeholders/clients. I will also share some tips as to how to evangelize UX Design within the company.

    10m

    Case Studies17

    Case Studies

    In this lesson, you will learn how to create a case study, thus being able to document your UX design process from start to finish.

    6m

    Showcasing Your Work18

    Showcasing Your Work

    In this lesson, you will learn about different platforms where you can showcase your work and how to create a portfolio. When discussing how to create a portfolio, we will also discuss the advantages and disadvantages of specific formats.

    14m

    UX Job Interviews19

    UX Job Interviews

    In this lesson, I will share some tips when it comes to interviewing for UX positions and the kinds of design exercises that you will come across.

    7m

    What Is UX Research?1

    What Is UX Research?

    In this lesson, we will learn what UX Research is and when to integrate it.

    5m

    What Are the Most Common Methodologies2

    What Are the Most Common Methodologies

    Choosing the right method for your questions helps you to come up with the right insights so in this lesson we will see the difference between evaluative and generative research and when to use each.

    6m

    Quantitative User Research3

    Quantitative User Research

    Quantitative user research is about the quantity. You need a high amount of data to be able to get real insights. Those insights answer the “what”. It shows what devices users are using but not why they are using a specific device. In this lesson, we will go through different quantitative methods

    5m

    Qualitative User Research4

    Qualitative User Research

    Qualitative user research is about quality. With these methods, you will be able to figure out your "why". In this lesson, we will go through different qualitative methods.

    9m

    Planning Your Research5

    Planning Your Research

    Creating a research plan structures your thinking around the research activity.

    3m

    Writing the Research Plan6

    Writing the Research Plan

    In this lesson, we are going to write a research plan for a research project. We will go through everything step by step.

    9m

    How to Choose the Participants7

    How to Choose the Participants

    Choosing participants is important, whatever methods you chose. In this lesson, we will see how to do it.

    8m

    How to Write a Discussion Guide8

    How to Write a Discussion Guide

    When conducting field studies, contextual inquiries, one-to-one interviews, or any kind of interview, you need a discussion guide. In this lesson, we will come up with the questions to frame them properly.

    9m

    How to Prepare the Session9

    How to Prepare the Session

    Your goal in the interview is to learn as much as possible about how your users think and behave. In this lesson, we will learn how to frame questions and the materials we will need for our interview.

    7m

    How Does a Qualitative Session Look Like10

    How Does a Qualitative Session Look Like

    In this lesson, we will talk about the structure of an interview: the intro, the main part (the questions), and the outro.

    6m

    Visualize Your Qualitative User Research11

    Visualize Your Qualitative User Research

    In this lesson, we will synthesize the insights and lay it out visually to present it to your stakeholders and team members.

    11m

    User Journey Map & Personas 112

    User Journey Map & Personas 1

    In this lesson, we will learn how to create artifacts to be shared with all your team members and stakeholders: personas and user journey maps.

    9m

    User Journey Map & Personas 213

    User Journey Map & Personas 2

    We finish off this lesson on user journey maps and personas.

    13m

    Composition and Visual Design Principles1

    Composition and Visual Design Principles

    Now we will analyze the elements that make a good composition.

    4m

    Gestalt Principles Used in Design2

    Gestalt Principles Used in Design

    We will see how the Gestalt principles inform the way we interpret visual information.

    3m

    Visual Hierarchy3

    Visual Hierarchy

    Determining what parts of a composition are more relevant than others is key to focus the attention of the observer. Here we will see how to establish a hierarchy within our design.

    3m

    Affordances in UI4

    Affordances in UI

    In this lesson I'll talk about the term 'affordances' and how to implement them in our interfaces.

    3m

    Intro to Visual Elements and Understanding the Brief5

    Intro to Visual Elements and Understanding the Brief

    A creative brief is a unifying document that identifies the critical benefits of a campaign or product. It tells the story and explains why it's crucial to the audience, serving as a guide for creating something.

    5m

    Basic Composition in Figma6

    Basic Composition in Figma

    In this lesson we'll do some exercises in Figma, understanding how to use some features to apply what we've learned. Knowing how to use these tools and applying these skills will help unlock your next level of design skills within Figma.

    16m

    Typography7

    Typography

    Typography is one of the most powerful elements in a design. It elevates the content, and reflects the tone and needs of a project. Their purpose is not only aesthetic but also functional and technical.

    8m

    Creating a Color Palette8

    Creating a Color Palette

    Colors have meaning. They communicate a tone and emotion, and that makes them a powerful design tool. But, you've got practically infinite possibilities to work with—when you start combining colors to form a palette, your options are endless. So, where do you even start? In This lesson we'll learn a bit about how to combine colors.

    8m

    Graphics and Icons9

    Graphics and Icons

    Imagery allows you to do more with less. They say that a picture's worth a thousand words. That's why imagery and graphics are powerful visual tools that can help deliver a message and establish a product's visual identity. You could use photos, illustrations, and icons. Let's learn when to use which.

    11m

    Visual Styles10

    Visual Styles

    In this lesson we'll just open Figma and test different visual styles and see how to try them and why they work. One by one.

    19m

    Sketching a Wireframe11

    Sketching a Wireframe

    Sketching a wireframe allows us to quickly identify usability issues early on our design process. It also invites different stakeholders to give their input and ideas. And it gives us a glimpse at how the final project might look like.

    7m

    Defining Your Visual Style Guide 112

    Defining Your Visual Style Guide 1

    Before putting our sketches in high fidelity, let's define the style of some essential elements. Having this basic system will allow us to move faster when putting together our layout and compositions in the high fidelity mockup.

    16m

    Defining Your Visual Style Guide 213

    Defining Your Visual Style Guide 2

    In this second part of the lesson we will focus on the style of the illustrations that will come up in your project.

    7m

    Building a High-Fidelity Mock-up 114

    Building a High-Fidelity Mock-up 1

    Now let's use our style guide and the sketch wireframe to put together a high-fidelity version of our page on Figma.

    15m

    Building a High-Fidelity Mock-up 215

    Building a High-Fidelity Mock-up 2

    Here I will continue to shape and finalize my high-fidelity mock-up, always keeping the vibrant and dynamic look of it.

    9m

    Buttons Interactions16

    Buttons Interactions

    We'll learn how to add simple component interactions to make our buttons or any other component animate with different triggers.

    6m

    Linking to Pages and Modals17

    Linking to Pages and Modals

    It's essential to create links between different pages and other states of our prototype to feel more natural. In this lesson, we'll learn how to link to a new page and open a modal.

    4m

    Sharing Your Prototype18

    Sharing Your Prototype

    Now that we have it all together let's share it with the world!

    2m

    Storytelling for UX and UI Design1

    Storytelling for UX and UI Design

    As for every journey, I think it is essential to understand where you are heading. In this lesson, I introduce you to the course, how it is structured and what we will learn together. I will also talk about the difference between user experience design (UX) and user interface design (UI).

    6m

    Elements of Storytelling: Audience, Purpose, Characters, and Context2

    Elements of Storytelling: Audience, Purpose, Characters, and Context

    Even before writing it, the first elements to define a story are your audience, motivation/purpose, context and understanding that a story needs to have a rhythm.

    17m

    Elements of Storytelling: The Structure3

    Elements of Storytelling: The Structure

    From Aristotle to our days, the structure of a story hasn’t changed much. Let’s discover how storytelling is created and how you can apply the same principles to UX design.

    16m

    The Power of Storytelling: Emotions4

    The Power of Storytelling: Emotions

    Emotions play a big role in our behaviour. Great stories evoke emotions and can relate to their audience. In this lesson, you will explore how you can master the power of storytelling by using emotions to achieve your purposes.

    16m

    Finding the Elements of the Story 15

    Finding the Elements of the Story 1

    Given a fictional brand, I will use acts, sequences and scenes to map the experience and dig deeper into how UX design benefits traditional storytelling.

    13m

    Finding the Elements of the Story 26

    Finding the Elements of the Story 2

    During this second part of the lesson, I will continue sowing you how to map out the elements of the story.

    13m

    Visual Inspiration to Trigger the Imagination7

    Visual Inspiration to Trigger the Imagination

    In this lesson, you will see how to find visual inspiration from different sources before jumping into the last step of the assignment, the wireframe of the landing page.

    9m

    Building the Narrative and Wireframe 18

    Building the Narrative and Wireframe 1

    Until now, I have used acts, sequences and scenes to map the user's journey. The grid I created using post will be the blueprint, and it will help me ensure that the digital product I'm designing will provide the right user experience.

    14m

    Building the Narrative and Wireframe 29

    Building the Narrative and Wireframe 2

    To finish this unit, you will learn how to go deep into the narrative by examining the shots and designing the wireframe.

    15m

    Supporting the Narrative: Wireframe vs. High-Fidelity Mock-up10

    Supporting the Narrative: Wireframe vs. High-Fidelity Mock-up

    In this lesson, I will present the high-fidelity mock-up inspired by the wireframe designed in the previous unit. The deconstruction phase is essential because it helps us understand if we are consistent with our story (also known as consistent with the wireframe and the choices taken when analyzing the brief).

    9m

    Engaging the Audience with the Narrative11

    Engaging the Audience with the Narrative

    Storytelling is a powerful tool that needs to be used wisely. That's why you will learn to discover how you can use it to motivate, persuade and inspire your audience.

    9m

    Introduction to Digital Accessibility1

    Introduction to Digital Accessibility

    To start with, you’ll learn about accessibility standards and their benefits.

    4m

    The Benefits of Digital Accessibility2

    The Benefits of Digital Accessibility

    Now, I will talk about why it is crucial to make digital accessibility a necessity when designing.

    2m

    Accessibility in Real Life3

    Accessibility in Real Life

    Time to explore how to replicate some browsing situations where digital accessibility is crucial. It will help you relate to it and understand why it matters.

    3m

    Colours and Contrast4

    Colours and Contrast

    First, you'll learn about the ‘famous’ contrast ratio on how to apply it to text and visuals. Then I'll teach you how to choose a color pairing.

    9m

    Typefaces and Hierarchy5

    Typefaces and Hierarchy

    Now you'll look at typography choices and how they can be accessible. You'll also see how to choose a pairing.

    7m

    Alternative Text and Microcopy6

    Alternative Text and Microcopy

    In this lesson, I'll teach you a very important element of digital accessibility and how it can influence your design thinking.

    5m

    States7

    States

    Let me help you understand how users can use keyboard/voice/touch inputs differently and how you have to adapt/think about it regarding design and UX choices.

    7m

    Animations and Multimedia Controls8

    Animations and Multimedia Controls

    Let’s have a look at different ways to give back control and make responsible animation choices.

    7m

    Wireframing for Accessibility9

    Wireframing for Accessibility

    In this lesson, you will see how to make a low-fidelity design of your project and already include what you learned so far in this vital step.

    10m

    A Basic and Accessible Design System10

    A Basic and Accessible Design System

    I’ll show you how to set up the foundational elements: a color palette, a basic type scale, crafting some buttons and text fields, and thinking about their various states.

    17m

    Designing11

    Designing

    Lastly, I'll show you how to build up your designs with all the elements I talked about previously. Then, you'll learn to use the design system.

    14m

    The Interactive Prototype12

    The Interactive Prototype

    In this lesson, you will see how to make the Figma design interactive and as close to reality as possible with different states in mind.

    12m

    Testing, Testing, Testing13

    Testing, Testing, Testing

    In this lesson, you'll take a look at the project from the perspective of the users.

    5m

     Omnichannel Thinking14

    Omnichannel Thinking

    Beyond the website, how do you exist in the world? Maybe you have a physical store, an Instagram account, or a monthly newsletter? Have you thought about how accessible these touchpoints might be?

    5m

    What is this course's project?

    Projects by course students

    Who is this specialization for?

    Requirements and materials

    UX/UI Design Specialization: From Research to Accessibility

    Reviews

    10,136
    Students
    96
    Reviews
    100%
    Positive ratings
    • 5 days ago

      Siempre quise aprender sobre UI y UX ya que son disciplinas que se usan mucho en muchas áreas. Geniales todos los profes! Un grupo de cursos muy diverso y completo. Gracias!

    • 23 days ago

      As a beginner this universe, the content shared by the teachers, the fluence in their knowledge, the several inspirations and materials shared to guide us into finding our own way of creating is autonishing. The choice of teachers is great, each is very different from the other - style, speech, content they are sharing, interests and views on how to use design and where design can reach and impact. Each bringing a social awareness and a humane view of design, beyond the digital universe.

    • 1 month ago

      Great course!

    • 1 month ago

      Es un curso muy completo que abarca desde los aspectos básicos del diseño hasta los detalles que hacen la diferencia en el desarrollo de una página web. Además la introducción a Figma me parece muy buena para principiantes.

    • 1 month ago

      If you're a newbie, you can have a basic understanding by learning this package.

    More reviews

    Select to get to know your teachers in this specialization course

    Ethan Parry

    Ethan Parry

    UX Designer and Researcher

    Pablo Stanley

    Pablo Stanley

    Designer and Illustrator

    Patricia Reiners

    Patricia Reiners

    UX and UI designer

    Chiara Aliotta

    Chiara Aliotta

    Designer and art director

    Margot Gabel

    Margot Gabel

    Digital Designer

    See all 5 teachers

    What to expect from this specialization course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

      If you're a Plus member, get a custom certificate for every specialization course. Share it on your portfolio, social media, or wherever you like.

    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

      The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

    • Watch professionally produced courses

      Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.

    FAQs

    Yes, this course is designed for beginners and covers foundational concepts in UX design, research, prototyping, and portfolio building, making it ideal for those new to the field.

    There are no specific prerequisites. A basic familiarity with digital tools is helpful, but all essential concepts and skills are taught from scratch.

    You’ll learn UX research methods, inclusive design, wireframing, prototyping, usability testing, accessibility principles, portfolio creation, and strategies for networking and professional growth.

    Basic design and prototyping tools such as Figma, Sketch, or Adobe XD are recommended. Most tools covered have free versions suitable for learning and practice.

    The course guides you through creating personal UX projects, documenting your design process, writing case studies, and building a UX portfolio website to showcase your skills to employers.

    Yes, the course explains the differences between UX and UI, but the main focus is on UX processes, research, and user-centered design principles.

    Absolutely. The course emphasizes accessibility, inclusive design, error prevention, and usability heuristics to ensure digital products are usable by everyone.

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