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    Introduction to Narrative Design for Video Games

    A course by Víctor OjuelNarrative Designer and Video Game Writer

    Introduction to Narrative Design for Video Games

    What will you learn in this online course?

    17 lessons & 9 downloads

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    What's included in this course?

    What is this course's project?

    Introduction to Narrative Design for Video Games

    Projects by course students

    Who is this online course for?

    Requirements and materials

    Introduction to Narrative Design for Video Games

    Reviews

    8,339
    Students
    308
    Reviews
    97%
    Positive ratings
    • 3 days ago

      Me gustó el curso, el profesor transmite mucho conocimiento, cercanía y carisma, se nota que es un apasionado por la literatura y se esfuerza en contagiar a sus alumnos.

    • Es un buen curso y me hizo librarme de algunas dudas que tenia al crear historias de videojuegos y me aclaro sobre como estructurar una historia.

      Muy recomendado.

    • 2 months ago

      Great course

    • 8 months ago

      Although nowadays we can learn a lot from AI and learn more about the work area on Reddit, I believe it is a solid first step for someone who has never had contact with the field. I am simply fascinated by SugarCube and am already considering whether to continue working with my mind maps in Obsidian or move directly to Twine.

      Simply inspiring!

    • 9 months ago

      Solid introduction, finally pushed me to get back to Twine again

    More reviews
    Víctor Ojuel

    Víctor Ojuel

    Teacher
    Plus

    Narrative Designer and Video Game Writer

    Joined May 2019

    Víctor Ojuel has been working for years in what is perhaps the smallest niche within the multimillion-dollar video game industry: script writing and narrative design. His job is to tell stories, but in a different way than in all other kinds of media due to the interactive nature of video games.

    With a huge list of projects divided between Steam and other distribution platforms, Victor is one of the most prolific video game writers in the world. Temtem, Mighty Poligon, Wildermyth, and DimensionDrive are some of the standout games on which he has collaborated.

    Content

    • U1

      Presentation

      • Presentation
      • Influences
      • What will we do in the course
    • U2

      The narrative design

      • What is narrative design?
      • Basic Narrative: The Journey of the Hero
      • Basic Narrative: The Journey of the Hero 2
      • Narrative in video games
      • Video Game Narrative: Deliverables
    • U3

      Lineal narrative: your first film script

      • Introduction to the film script
      • Writing your script
      • Last touches
    • U4

      Interactive narrative: your first interactive fiction

      • Introduction to Twine
      • Branching and decisions
      • Writing your interactive fiction
      • Last tweaks at Twine
    • U5

      One step further

      • Building a Portfolio as Interactive Narrator
      • The world of the profession
    • FP

      Final project

      • Design the narrative of your own videogame

    What to expect from a Domestika course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

      If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

      The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

    • Watch professionally produced courses

      Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.

    FAQs

    Narrative design in video games involves creating and organizing stories, characters, and dialogues that seamlessly blend with gameplay, enhancing the player’s experience and adding depth to the game.

    Previous experience isn’t required, but having a basic understanding of storytelling or video games is recommended to get the most out of the intermediate course content.

    You’ll learn how to write cinematic scripts, design interactive narratives, create scenes and dialogues for games, structure branching stories, and use tools like Twine to prototype interactive fiction.

    All you need is a computer with a web browser and access to Google Docs and Twine. Both are free and widely used for writing and prototyping interactive narratives.

    The course is designed for both scriptwriters interested in video games and those aiming to become narrative designers, covering the roles and differences between them.

    Linear narrative follows a fixed sequence of events, while interactive narrative lets players make choices that influence the story’s progression and outcome.

    Twine is a free digital tool that lets you create branching interactive stories through linked text passages, perfect for prototyping and simulating player decisions.

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